War Rules: Difference between revisions

From CinderCivs Wiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 1: Line 1:
{{Navbox|title=Infopages|content=[[Main_Page|Main]] • [[CinderCivs:FAQ|FAQ]] • [[War Rules]] ([[War Rules Draft|Draft]]) <span style="display:inline-block; float:right; margin:5px"> __TOC__ </span>}}
{{Navbox|title=Infopages|content=[[Main_Page|Main]] • [[CinderCivs:FAQ|FAQ]] • [[War Rules]] ([[War Rules Draft|Draft]]) <span style="display:inline-block; float:center; margin:5px"> __TOC__ </span>}}
'''War''' on CinderCivs utilizes a special set of rules as to allow for a dynamic progression that corresponds to roleplay and fair combat. The war system is designed to emulate a strategy game layout with arranged battles happening over tiles of various levels of development.  
'''War''' on CinderCivs utilizes a special set of rules as to allow for a dynamic progression that corresponds to roleplay and fair combat. The war system is designed to emulate a strategy game layout with arranged battles happening over tiles of various levels of development.  
== Prerequisites for War ==
== Prerequisites for War ==

Revision as of 10:47, 9 February 2025

War on CinderCivs utilizes a special set of rules as to allow for a dynamic progression that corresponds to roleplay and fair combat. The war system is designed to emulate a strategy game layout with arranged battles happening over tiles of various levels of development.

Prerequisites for War

Tilemaps

Fighters

War Justification

Battles

Organizing battles

Capture point

Raiding

Tiles

Development

Control

Travel between tiles

Locked tiles

Player rules