Ritannia: Difference between revisions
No edit summary |
No edit summary |
||
(6 intermediate revisions by one other user not shown) | |||
Line 1: | Line 1: | ||
The '''Republic of Ritannia''', or '''Ritannia''', is a Democratic Republic located in the centre/north of Cinder, stretching multiple continents. Founded on the | The '''Republic of Ritannia''', or '''Ritannia''', is a Democratic Republic located in the centre/north of Cinder, stretching multiple continents. Founded on the 5th of January 2024, Ritannia unified the now defunct League of Syradine and the Kingdom of Istraks. | ||
Ritannia directly borders [[Aranna]] in the south, and finds itself bordered with [[Thundra]], [[Crannoghold]] and [[Cirréone]] in the northern continent of [[Fortica]]. Lastly Ritannia borders [[Arboria]] in the west. | Ritannia directly borders [[Aranna]] in the south, and finds itself bordered with [[Thundra]], [[Crannoghold]] and [[Cirréone]] in the northern continent of [[Fortica]]. Lastly Ritannia borders [[Arboria]] in the west. | ||
{{Infobox Nation|nation_name=Republic of Ritannia|population=14|culture=Ritannian|location=Central / North Cinder|form_of_government=Democratic Republic|leader_name=Grand Vizier Pepper of Selûne|religion=Secular / Moonrise|constitution=Constitution of Ritannia|image1=Ritanniaflag.jpeg|hexcode=#FDC82F|capital=Tintorini|founding_date_irl=January 5 2024}} | |||
== Etymology == | == Etymology == | ||
== History == | == History == | ||
=== Founding === | |||
==== Unification talks begin ==== | |||
The [[Syradine|League of Syradine]] and the [[Istraks|Kingdom of Istraks]], had a long history between one another. The two nations keeping one another in check. As time went on, the Syradine and Íster people found that there were not so different from one another. When Acolytius of Istraks joined Syradine as a dual citizens, proper talks of unification began. | |||
These talks started on the 15th of December 2023. The ultimate goal was to fully form a new, single identity for Ritannia. That is why the governments chose for a competely new nation and form of government, and not a simple unification. There were concerns during the talks that Syradine politics would overpower that of Istraks. The majority of Ritannia would be from Syradine, and some were concerned that the people of Istraks would be forgotten. Though even with this concern, the talks continued with a focus on cooperation between the two nation states. | |||
Other pronames for Ritannia during the unification talks were: Eidolon, Tulapia, Celestria, Santambria, Netalon and the Cinnamon Isles. The people eventually voted for the ''Republic of Ritannia''. | |||
==== The Istraki King ==== | |||
Another problem arose, in the form of the King of Istraks, Munke. The League of Syradine their members were staunch anti-monarchists, and would not want a King to have status and power in this new proposed union. Luckily for them, there was a revolution in Istraks that overthrew the monarchy and usurped most of the King's political power. The King agreed that he would have no position of power in Ritannia, instead opting for a symbolic position because of the history behind their royal house, as was the case in Istraks. | |||
The Syradinesian Asheyla of Selûne proposed not even having the Istraki monarchy be mentioned in the Ritannian constitution, as she was of the opinion that it was one of many things that would hold Ritannia back from forming a new cultural identity, seperate from Syradine and Istraks. This gained support in the unification talks, and agreed upon by Syradine and Istraks. | |||
==== Government ==== | |||
To fully achieve the goal of forming a new identity, Syradine and Istraks wanted to create a new style of government, and not simply decide to adopt an existing one. Syradine followed a long tradition of democracy, and wanted to continue this in Ritannia. Acolytius, the driving force in Istraks behind the unification, agreed with this, and managed to convince the King of Istraks. It was decided that the people of Ritannia would vote for their leader, the Grand Vizier, and for the respective ministries in Ritannia. | |||
The Republic of Ritannia was approved and created on the 5th of January in 2024, and after the first election the government was as follows: | |||
- Grand Vizier Friedrich Acolytius of Selûne | |||
- Minister of Trade & Finance Khanstantin Linetti of Tintorini | |||
- Minister of Justice Simon Linetti | |||
- Minister of Defence Kryia of Selûne | |||
- Minister of Foreign Affairs Asheyla of Selûne | |||
- Advisor Pepper of Selûne and Fusion | |||
==== Announcement ==== | |||
The Republic of Ritannia was announced internationally on the 14th of January, by Grand Vizier Friedrich Acolytius of Selûne wit the following speach: | |||
"After an ''entire month'' of discussions, proposals, preparations and votes, we are pleased announce to the international community the newest power of Cinder, the mighty and proud '''Republic of Ritannia'''! These two states, the oldest continuously surviving in the North, have stood as bastions of freedom and opposition to government overreaches. Although we had our arguments and disagreements, we always stood by each other." | |||
International reception to Ritannia was largely positive, and this new beacon of democracy in the north would continue running to this day. | |||
=== First government === | |||
=== Second government === | |||
=== Third government === | |||
=== Fourth government === | |||
=== Fifth government (current) === | |||
== Geography == | == Geography == | ||
Line 16: | Line 66: | ||
=== Religion === | === Religion === | ||
=== Internal provinces === | |||
== Government and Politics == | == Government and Politics == | ||
== International affairs == | == International affairs == | ||
[[Category:Nations]] |
Latest revision as of 07:48, 29 May 2024
The Republic of Ritannia, or Ritannia, is a Democratic Republic located in the centre/north of Cinder, stretching multiple continents. Founded on the 5th of January 2024, Ritannia unified the now defunct League of Syradine and the Kingdom of Istraks.
Ritannia directly borders Aranna in the south, and finds itself bordered with Thundra, Crannoghold and Cirréone in the northern continent of Fortica. Lastly Ritannia borders Arboria in the west.
Etymology
History
Founding
Unification talks begin
The League of Syradine and the Kingdom of Istraks, had a long history between one another. The two nations keeping one another in check. As time went on, the Syradine and Íster people found that there were not so different from one another. When Acolytius of Istraks joined Syradine as a dual citizens, proper talks of unification began.
These talks started on the 15th of December 2023. The ultimate goal was to fully form a new, single identity for Ritannia. That is why the governments chose for a competely new nation and form of government, and not a simple unification. There were concerns during the talks that Syradine politics would overpower that of Istraks. The majority of Ritannia would be from Syradine, and some were concerned that the people of Istraks would be forgotten. Though even with this concern, the talks continued with a focus on cooperation between the two nation states.
Other pronames for Ritannia during the unification talks were: Eidolon, Tulapia, Celestria, Santambria, Netalon and the Cinnamon Isles. The people eventually voted for the Republic of Ritannia.
The Istraki King
Another problem arose, in the form of the King of Istraks, Munke. The League of Syradine their members were staunch anti-monarchists, and would not want a King to have status and power in this new proposed union. Luckily for them, there was a revolution in Istraks that overthrew the monarchy and usurped most of the King's political power. The King agreed that he would have no position of power in Ritannia, instead opting for a symbolic position because of the history behind their royal house, as was the case in Istraks.
The Syradinesian Asheyla of Selûne proposed not even having the Istraki monarchy be mentioned in the Ritannian constitution, as she was of the opinion that it was one of many things that would hold Ritannia back from forming a new cultural identity, seperate from Syradine and Istraks. This gained support in the unification talks, and agreed upon by Syradine and Istraks.
Government
To fully achieve the goal of forming a new identity, Syradine and Istraks wanted to create a new style of government, and not simply decide to adopt an existing one. Syradine followed a long tradition of democracy, and wanted to continue this in Ritannia. Acolytius, the driving force in Istraks behind the unification, agreed with this, and managed to convince the King of Istraks. It was decided that the people of Ritannia would vote for their leader, the Grand Vizier, and for the respective ministries in Ritannia.
The Republic of Ritannia was approved and created on the 5th of January in 2024, and after the first election the government was as follows:
- Grand Vizier Friedrich Acolytius of Selûne
- Minister of Trade & Finance Khanstantin Linetti of Tintorini
- Minister of Justice Simon Linetti
- Minister of Defence Kryia of Selûne
- Minister of Foreign Affairs Asheyla of Selûne
- Advisor Pepper of Selûne and Fusion
Announcement
The Republic of Ritannia was announced internationally on the 14th of January, by Grand Vizier Friedrich Acolytius of Selûne wit the following speach:
"After an entire month of discussions, proposals, preparations and votes, we are pleased announce to the international community the newest power of Cinder, the mighty and proud Republic of Ritannia! These two states, the oldest continuously surviving in the North, have stood as bastions of freedom and opposition to government overreaches. Although we had our arguments and disagreements, we always stood by each other."
International reception to Ritannia was largely positive, and this new beacon of democracy in the north would continue running to this day.